First and foremost: Safety

Since there will be some fast flying objects heading towards your face, eye protection is a non-negotiable requirement. You can use any type of goggles, safety glasses (from a hardware store) or a paintball mask as long as they wrap around your head to protect your eyes from all sides.

Players are welcome to wear full face masks as used in paintball or they can opt for a more modular approach. There are various options to protect your mouth and ears but if you are really brave you can risk a few bruises and ignore your instincts for self preservation. Just cover your eyes and get tagging.

Players with no eye protection will not be allowed on the field and even spectators will be shooed away if they are in the danger zone.



Blasters

To tag your opponents you will need a blaster of some kind. We use springers as they are reliable and easy to maintain. No batteries running out mid-game, just your biceps that start hurting from too much pew-pew.

Any blaster under 250 fps is allowed, however you might be at a disadvantage if your opponents are at the fps cap while you charge in with your Jolt plinking away at 50 fps. We provide Caliburn and Talon Claw blasters which provide ample firing power.

Our blasters are fully serviceable and repairable. If you are interested in purchasing any of our blasters, feel free to contact us. Or you can have a look over here: https://www.dropforg3d.co.za/?product_cat=blasters



Mags and darts

We use Worker Talon mags (15 or 18 dart capacity) alongside Worker Half Length darts (1g and 1.2g). We also have X-Shot Pro Half Length darts which can be used.

Let us compare 1g half darts to airsoft BB’s. A 0.2g BB at 350 fps (for CQB) gives you 1.13 Joules. A 1g dart at 250 fps gives you 2.89 Joules. That means these little darts have more than double the force of BB’s. Of course this is at muzzle velocity and the greater the distance from the blaster the less energy remains. A friendly reminder that eye protection is vitally important.